Halflings

     Many halflings live quiet, sedentary lives in hollowed-out hills, while others are prone to wanderlust and use rafts to navigate the rivers of Khemer (where they are less likely to be threatened by predators). Hillfolk are sometime called Stouts, while the Riverfolk are also known as Tallfellows.
     Male First Names: Badger, Bandit, Banzai, Carrot, Charley, Chipper, Corky, Cricket, Dodger, Early, Heron, Huck, Jay, Jester, Louie, Lucky, Moe, Ozzy, Pennywise, Robber, Seymour, Skip, Skylar, Smedley, Squirt, William.
     Female First Names: Blueberry, Celery, Claire, Cookie, Daisy, Minnow, Noodles, Peaches, Peanut, Pepper, Petunia, Punkin, Sadie, Sunny, Wendy, Whitney, Willow, Zoey.
     Surnames: Daggerthwart, Fatpurse, Featherpluck, Fondslinger, Foolspride, Hallowhill, Hawksprey, Honeygrab, Hydenhill, Littlegrift, Meanderstride, Nevercaught, Noosewary, Poundfoolish, Puddleskiff, Rattlekey, Riverdance, Rockhucker, Roundhill, Shallowpool, Tricker, Trufflestuff, Wanderfoot, Whisperhill, Wylde.

Characteristics

     Halflings are small, nimble creatures with fuzzy brown or black hair. Though they are frail compared to most other races, their cheerful optimism (or wily cunning) gives them a “never say die” attitude that makes them more than a match for creatures twice their size. Halflings see no reason to invite trouble, and tend to live in their own little communities far off the beaten path.

Fortunate: Half-folk draw one additional benny per game session. This may be combined with the Luck and Great Luck Edges.
Short: Half-folk average only about 4’ tall. Their small size subtracts 1 from their Toughness. Half-folk have a Size of –1, and cannot take the Small Hindrance.
Spirited: Half-folk are generally optimistic beings. They start with a d6 Spirit instead of a d4.

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Halflings

Heroes of Khemer Gatlin