Religion

     The lands of Khemer are ones where many faiths persevere. Belief in higher powers and supernatural creatures is embedded deep in the culture of the people and influences almost all aspects of everyday life. In the “civilized” nations, nearly all children are raised to believe the teachings of the Church of Light, while the people of the Hill Tribes, the inhabitants of the eastern plains worship pagan gods.

Elves believe that all things have a spirit or soul, including animals, plants, rivers, mountains, stars, the moon, and the sun. Each being is considered a spirit that can offer help or harm to elves. As such, spirits must either be worshiped or appeased. Elven druids offer sacrifices, prayers, dances, or other forms of devotions to these spirits in hopes of blessing upon areas of life (crops, health, fertility, etc.) or for protection from harm.

Dwarves believe in veneration of the dead, including one’s ancestors, and their religion is based on love and respect for the deceased. In dwarven cultures, it is believed that the dead have a continued existence, and may possess the ability to influence the fortune of the living. During holy days, the dead are thought to return to the world of the living, and offerings of food and light are left for them. On the festival day, ancient people would extinguish the hearth fires in their homes, participate in a community bonfire festival, and then carry a flame home from the communal fire and use it light their home fires anew.

Maglubiyet, god of goblins.
Gruumsh, god of orcs.
Yeenoghu, god of gnolls.

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Religion

Heroes of Khemer Gatlin